The Mundanes finally have a chance to stop the Dark One. Too bad they have to die to do it. After José's untimely death, the Mundanes must step up as the new leaders of the MERC world. However, José's shoes are hella big to fill.
The Mundanes finally have a chance to stop the Dark One. Too bad they have to die to do it. After José's untimely death, the Mundanes must step up as the new leaders of the MERC world. However, José's shoes are hella big to fill. To try to lighten the mood, the Mundanes head to the Island to find one of the most precious substances in all of Middang3ard: Ambrosia. It was, after all, José's favorite drink. In an effort to raise morale, they figure, why not throw a party in the fallen MERC's honor? But the Dark One is already on the Island, hatching deadly warriors faster than orcs eat pigs. What's more, José's ghost is haunting the Mundanes. It seems that even in death, he's fighting the evil that plagues Middang3ard, and the legendary MERC has found a way to defeat the Dark One. But José needs help. And the Mundanes have to join him in the afterlife to do it, while simultaneously stopping the Dark One on the Island. Now Suzuki and his ragtag band of MERCs have to defeat the Dark One both in Life and Death. Will their deaths be enough to get the job done?
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